about we ghostsabout we ghosts

Baby Ghosts is the nonprofit arm of social impact investment firm Weird Ghosts, delivering year-round programs to support underrepresented game developers and founders in Canada.

Co-founders Eileen Mary Holowka and Jennie Robinson Faber bring together their many years of experience in the Canadian video game industry, community arts, and nonprofit management to create a new model for equitable game funding in Canada.

Our programs are made possible due to the generous support of our major donor, Infinite Ammo.

what we do

  • provide grants to game studios run by founders who face marginalization and underrepresentation due to gender, race, queerness, disability, religion, housing status, economic status, immigration or citizenship status
  • foster community engagement and support among underrepresented game developers and founders through tailored mentorship, skill-building workshops, and business development programs
  • conduct research, data collection, and publishing on the topic of equitable game funding in Canada

board of directors

We have formed our inaugural board. Stay tuned for more information on our board members!

staff

Eileen Mary Holowka

Eileen Mary Holowka, PhD

Co-executive director

eileen (they/she) is a queer and disabled white settler living on Treaty 1 territory in Winnipeg. They are a writer, game dev, and community organizer/advocate with a background in theatre, games, poetry, and health communications. They have a PhD in communication studies from Concordia University and have published extensively within and outside of academia.

They are a co-founder of both Weird Ghosts and Baby Ghosts with Jennie Robinson Faber, as well as a member of Gamma Space Collaborative Studio. They also work as the general manager of Infinite Ammo.

Jennie Robinson Faber

Jennie Robinson Faber

Co-executive director

Jennie (she) is a queer white settler community arts advocate and organizer, software developer, and leader in the IDM industry for over 15 years. She co-founded the videogame arts nonprofits DMG Toronto (with Cecily Carver and Alex Leitch) and Gamma Space Collaborative Studio (with Henry Faber and Dann Toliver) in 2012. In 2015, she joined the board of the Toronto Media Arts Centre, and became its operations director in 2017.

She has served on a number of arts- and industry-related boards, with Ontario Creates, Museum of Contemporary Art Toronto, and the Academy of Canadian Cinema & Television, among others. She co-chaired the 2016 edition of IndieCade, presented at the Museum of the Moving Image (MoMI) in NYC.

studios

All the studios we’ve supported through our grant & accelerator so far!

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Amelore

A fully remote cooperative that aims to make life better through art. Working on SLAPPYBALL and a secret prototype project.

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Cozy Comet Games

An Edmonton-based studio that’s all about providing good lives for its team and creating games that have a positive impact on society and the planet.

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Diaspora Games

Mississauga-based game dev studio focused on delivering quality immersive and narrative experiences that celebrate diverse audiences. Currently refusing to rely on normative inspirations and choosing to tell stories about Black individuals and communities.

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Joel Jordon & Hang Wu

Montreal-based collective focused on making experimental, political games for social impact.

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Sweet Baby

Montreal-based narrative development and consultation studio. Specializes in making video games more compelling, innovative, and diverse. Also committed to helping marginalized talent break into the industry.

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daffodil & friends

Vancouver-based studio focused on creating unique games inspired by extreme sports, unicycling, and classic action sports video games. Working on STREET UNI X.

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Cheekynauts Entertainment

Eco-friendly Vancouver Island studio making artistically driven games that embrace diversity, inclusivity and sustainable living. Working on Moonshell Island.

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Apocablyss

A Montreal- and Lunenberg–based creative studio co-founded by Paloma Dawkins and Ashley Opheim, creating interactive multi-platform entertainment aimed at inspiring human connection and conscious engagement.

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B.P. Solarpunk Media

Toronto-based studio creating immersive experiences — both linear and digital — for children and their caregivers, designed to engage, entertain, and inspire future stewardship.

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Digital Cauldron Collective

A visual arts collective focused on VR/XR/AR, performing arts and theatre, intent on exploring new forms of storytelling.

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Flying Carpets Games

Montreal-based independent studio creating unique and inspiring games, currently working on the single-player survival horror game, Hiboka.

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Orion Digital Innovations and Creations Inc.

Ontario-based group creating community and innovative art in the XR space, providing access and resources for IBPOC artists in the Canadian XR sector.

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Something Magic

Montreal-based studio developing immersive games and theatre experiences with VR, AR, and mixed reality technologies.

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Something We Love

Winnipeg-based cooperative studio creating non-violent narrative games with a focus on community building.

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VIVIDBLUE LTD

A Black-owned Toronto studio interested in producing games featuring POC and LGBTQIA+ characters in leading roles.