Catch up with our programs and impact with articles from our community.
We talk to the resilient and thoughtful two-person studio: Ghost Orchids.
We’re opening the new year by checking in with Joel & Hang, one of the studios from our third cohort of the Baby Ghosts Peer Accelerator. Joel Jordan from the team is the creator of the ‘wholesome’ anti-capitalist real time resource management game Time Bandit — Part 1.
This month we’re featuring our board member Kenzie Gordon (she/her), who is a social worker and PhD Candidate in Digital Humanities & Media and Technology Studies at the University of Alberta. Kenzie has a background as an outreach social worker in domestic violence prevention and a researcher in gender-based violence and video games.
The leaves are falling, the air is getting colder, which means it’s time to get cozy. 🍂
We talk a lot about how the Baby Ghosts program focuses on studio development, but what does that actually mean? Let’s break it down.
Six-month program supports cooperative and worker-centric game studios
An interview with Amelore, a studio that participated in our Peer Accelerator Program.
We’re thrilled to introduce our new board members and share some exciting news!
Our third cohort of the Peer Accelerator has wrapped up, and we’re so proud of the work they’ve done!
Baby Ghosts is forming its inaugural board of directors, and we’d love you to join us!
Today, we officially unveil Baby Ghosts, the nonprofit arm of Weird Ghosts. Baby Ghosts is founded with a mission close to our hearts: to expand access to startup supports such as grants and business education, to build our thriving community, and to make a material impact on the sector with our research.
We’re excited to announce that, thanks to funding from Clever Endeavour and Weird Ghosts/Infinite Ammo, we were able to accept 7 studios to our new grant and accelerator cohort.